Independent game studio in Ontario, Canada

Games worth getting lost in.

We are a small team building games we want to play ourselves. Our first title, Loot Tower, is in active development and on Steam now.

Current project

The first of several

In development

Loot Tower

Loot Tower is an Rougelite Bullet Heaven with ARPG style gear where you battle through hordes of enemies, collect mountains of loot, and increase your power with crazy card combos. Fight your way from floor to floor, ascending higher up the tower to encounter stronger enemies and unlock better gear & cards.

Genre

Action, Adventure, Indie, Role play

Platform

PC via Steam

Expected release

October 2026

Players

SINGLE PLAYER

The studio

Ignition Games was founded in 2026 by 2 developers in Ontario. We build in the open, ship in small steps and listen to the people who play our games.

We come from Massive Entertainment, Blizzard, Crytek and other studios where games are made at huge scale. We started Ignition Games to work the other way around: small team, short loops, and every decision made by people who play the build every day. Loot Tower is where that begins.

Play first

Every idea gets prototyped before it gets a design document. If it is not fun in five minutes, it does not survive.

Build in the open

Devlogs, playtests and honest patch notes. Players see the rough edges before they see the trailer.

No house genre

Loot Tower is where we start, not what we are. The next project will go somewhere else entirely.

What comes next

Announced in the devlog first

Project two

Untitled, to be announced

Early prototyping. A different genre, same appetite for systems that surprise you.

Get the devlog

One mail per month: builds, cut features, what broke. No marketing filler.

Press kit

Logos, key art, screenshots, fact sheet and build access for coverage and creators.

Contact

Press, publishing, collaborations or a question about the game.