Independent game studio in Ontario, Canada
We are a small team building games we want to play ourselves. Our first title, Loot Tower, is in active development and on Steam now.
The first of several
In development
Loot Tower is an Rougelite Bullet Heaven with ARPG style gear where you battle through hordes of enemies, collect mountains of loot, and increase your power with crazy card combos. Fight your way from floor to floor, ascending higher up the tower to encounter stronger enemies and unlock better gear & cards.
Genre
Action, Adventure, Indie, Role play
Platform
PC via Steam
Expected release
October 2026
Players
SINGLE PLAYER
Ignition Games was founded in 2026 by 2 developers in Ontario. We build in the open, ship in small steps and listen to the people who play our games.
We come from Massive Entertainment, Blizzard, Crytek and other studios where games are made at huge scale. We started Ignition Games to work the other way around: small team, short loops, and every decision made by people who play the build every day. Loot Tower is where that begins.
Every idea gets prototyped before it gets a design document. If it is not fun in five minutes, it does not survive.
Devlogs, playtests and honest patch notes. Players see the rough edges before they see the trailer.
Loot Tower is where we start, not what we are. The next project will go somewhere else entirely.
Announced in the devlog first
Project two
Early prototyping. A different genre, same appetite for systems that surprise you.
One mail per month: builds, cut features, what broke. No marketing filler.
Logos, key art, screenshots, fact sheet and build access for coverage and creators.
Press, publishing, collaborations or a question about the game.